That guy is pouting like a pro. He will eventually complete the first Dark Angel photoshoot for Prada.
Ultramarines and World Eaters. Best of Friends
Did you look like this while you played Heroquest? I think they missed out the bits of crisps and foam around the mouth but it’s pretty close.
Space Hulk is now in full force, 40k gets its compendium and Death on the Reik campaign which I swear has been released before.
After a lot of teasing for the past few issues, here comes Space Hulk.
Turn your eyes away there are Squats on the cover. If we don’t look they will just go away. Ok, they aren’t Squats yet, they are Space Dwarfs and they come 36 miniatures strong in an all plastic box, the name Space Dwarfs will last for 27 pages until they are announced as Squats, oh well.
- If squats ever become a thing again there is a whole heap of background for them
- The squat banners are so bad they’re good
As we’ve reached issue 110 and for those counting we are up to 18 GW stores including the one in New York. Add to this another 16 independent games stores stocking their products and the expansion is starting to take place.
Illuminations gives us Wayne England who will eventually be responsible for some of the best artwork of the era.
Carrying on from last issue we have an article about Ogryns in Imperial Guard armies however how when it comes to showing the models of they looks like standard Warhammer Ogres, this was because in the accompanying background only one of them gets the Bonehead intelligence augmentation and is able to use a Ripper Gun.
Just incase you’d forgotten White Dwarf advertises their other game: Warhammer Fantasy Battle, before giving the rules for Dwarf Firethrower teams.
Remember the Terminator from last issue? Well that’s old news now as there is a new Terminator model and this one comes with a Genestealer as well. This is looking like some radical modern day rapid prototyping style approach for the forthcoming Space Hulk game that is next down the pipe after Adeptus Titanicus.
Dark Future rises from the depths to produce organised play rules or as they used to be called tournament scenarios which looks like a pretty comprehensive re-write of the rules for creating vehicles.
Next up infantry in Adeptus Titanicus, or more specifically Space Marine and Imperial Guard infantry. The article has rules for infantry movement but at the time of going to press only Space Marine infantry existed as the game was set during the Horus Heresy. The pictures are excellent for this era with some cool dioramas of Titans and Space Marine forces clashing against a painted backdrop which at this time were pretty unprecedented. You can even see the standard squad types of the Marines in the stat cards with tactical, assault and devastator squads mentioned for the first time.
Remember the citadel catalogue pages that took up the last 10% of the magazine during the 90’s? Well here’s a black and white prototype of those with the amazing Eldar Phantom Titan and accompanying Dreadnoughts. It’s amazing how a lot of these metal Titans would find themselves ranking in the top 3 at almost every painting competition for the next 5 or 6 years.
Amazingly there is an article about Warhammer Fantasy Roleplay after vanishing from the magazine for a while, don’t worry, it won’t completely disappear from White Dwarf for at least a year. This article is about Morglums Marauders, a groups of Orcs that can be applied to any campaign as a kind of antagonist if the GM decides the PC’s need some to fight. Morglum Necksnapper, their leader would eventually graduate to Warhammer Fantasy Battle where he would have a miniature and a fateful death in a battle report being run down by the Reiksguard. Oh sorry, spoilers.
If the earlier pictures of the Eldar Titan lot wasn’t enough Jervis “Big Daddy” Johnson gives rules for the Eldar in Adeptus Titanicus, there are some of the prototype logos for the Eldar Craftworld and this is again capped off with another couple of dioramas like the ones from earlier in the issue.
In Eavy Metal this issue there appears to be the realisation that people want to paint up large armies worth of models rather than individuals so the first part is based on how to paint up their Imperial Guard squad and characters. The second part gets back to the business of painting up the assorted Chaos models that were produced to go with Realm of Chaos.
The issue is finished up by a page of Rogue Trader dioramas in the same style as the Adeptus Titanicus ones from earlier.
This is of interest to you in 2016 because:
- The crew at White Dwarf seemed to realise that painting all their models up and displaying them in a diorama fighting each other made everything look awesome.
- For a 1989 release those Reavers and Phantom Titans still look awesome
- Although the rules aren’t that relevant these days you have to admire the amount of extra content Adeptus Titanicus got after release. Of course if your glass is half empty you could say it should have all of these rules in the box.
Model kit of the month:
- Adeptus Titanicus Eldar Titan
The front cover gets a full spread of artwork this issue, no mention of what’s inside it. In other news this is January 1989, oh how fast these years go by. This year White Dwarf advertises models that I would still happily buy today.
The editorial mentions Adeptus Titanicus and the associated vehicles and miniatures that are going to be released alongside it, there is more mention of the Warhammer Comic being produced by Ian Rimmer that I’m guessing must have folded as I can’t find any reference to it elsewhere and there is a note about Ratspike the Ian Millar and John Blanche art book that looks awesome and appears to be totally out of print. This is going on my wishlist.
You can even see a picture of an early playtest version of Space Hulk and word from the 1988 Warhammer Fantasy battle championships where 20 players fought for two days to determine the winner of an actual forged Warhammer, back then players were hardcore.
Critical Mass come next, but is rapidly losing its place in a magazine sandwiched between miniature games articles and a colour photo of Adeptus Titanicus.
Jervis Johnson gives us rules for the Land Raider, Rhinos and Robots to fight alongside the giant titans in the newly released game, I’m guessing there wasn’t enough space in the rulebook and things spilled over into White Dwarf. This article features an excellent full couple of pages of story about a squadron of Land Raiders fighting a Titan in full world war 2 style, it is also backed up by painted pictures of Titans, tanks and infantry on a scratchbuilt cityscape. This is a massive improvement on how Rogue Trader was advertised with its dioramas and some individual shots of models, this time round you get a good sense of what this game is about. My only quibble is that the infantry and tanks are in block colours of either black or red but you’ve got to remember that this was before they had a full department painting up entire armies and the drop of a hat.
This is followed by this months Realm of Chaos article on Lords of Change and Great Unclean ones, its quite a short one on the rules for these models. I’m wondering if there was anything on these books that wasn’t published in White Dwarf at the time.
Next up, Goblins on pogo sticks in BloodBowl. I once got a pogo stick for Christmas, after a few bounces someone mentioned that the largest amount of check-ins to accident and emergency departments were on Christmas Days so I stopped.
There are some pretty interesting pictures of prototype terminators in the next article, giant shoulder pads and blocky faces are the distinguishing feature, they went with an accompanying prototype model shown off later.
The rest of the issue, and by that I mean most of the second half is taken up by the introduction of the Imperial Guard in Rogue Trader. This is a wealth of information for Imperial Guard players, several ideas like Beastmen and Human Bombs and even the idea of Penal Battalions have been cut out of the codex in previous generations and the uniforms have moved away from the “conscripted street gangs from Judge Dredd” style. There is a full army list at the back featuring yet again Land Raiders, Robots and support weapons but none of the other Imperial Guard specific fighting vehicles, you’ve have to wait a fair few years for them to make an appearance.
Illuminations gives us to pretty wild art including some Deamonettes attacking a giant Khornate Titan.
Next we have a weird cramped article on Orc stone throwers and Goblin wolf chariots, it has a mini story, army list entries, artwork and banner outlines but feels like its been cut down too much by all the other stuff in the magazine.
We have an advert of the mixed metal and plastic Imperial Guard set and the prototype terminator followed by a Realm of Chaos themed Eavy Metal section.
The issue is finished off with Warhounds and Reaver Titans in Adeptus Titanicus, interestingly they are just armed with the weapon that are scaled up 40k variants like Lascannons and Autocannons. Not to sound like a total nerd or anything but the colours of the Warp Runner Reaver Titan here were changed to be more sane when Forgeworld painted up their 40k scale Titans and renamed them the Legio Astorum.
The final page is a mental siege diagrams that although an interesting design looks like an impossible puzzle.
This is of interest to you because:
- This felt like the expansion to Adeptus Titanicus. the base game came with giant warlord titans, but this gave you all kinds of smaller vehicles and 2 different Titan classes on top of this.
- Imperial Guard codex version 1
- Nice background story of a Land Raider attack.
- Dark Future doesn’t get a look in, poor Dark Future.
Model kit of the month:
- Adeptus Titanicus Reaver Titan.