Great Mechanics – Sherlock Holmes Consulting Detective

So this year we have had a frenzy of excitement around a board game translation of the Dark Souls video game series, this isn’t that noteworthy as franchises and board games have got on hand in hand since someone first made an Egyptian chess set. It’s so pervasive I’m surprised we don’t yet have Game of Thrones monopoly (Oh wait). I can remember getting a copy of the Lost board game when that was at its peak of popularity and expecting the special rules for John Locke to read “you…

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Great Mechanics – Netrunner

In my Great Mechanics posts I will be discussing some of the most creative and interesting rules that I have discovered while playing games, it’s really an attempt to review games in a way that isn’t done by traditional review sites. This week the mechanic of revealing of cards in Netrunner, Fantasy Flights LCG. Why do people buy packs for a collectable card game like Magic the Gathering? Discounting the people who buy them not knowing what they are going to get or are buying then for nostalgia reasons (which…

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Great Mechanics – City of Horror

Monopoly is a scourge against board games and in my opinion the reason why most people who don’t know anything about them would rather have their fingers cut off than play one. There are so many reasons to dislike it, long lengthy games with no end point, play and go mechanics, no twists or shifts in tempo and a slow endgame based on player elimination, but one of the worst aspects of it is the house rules system. This is the area where groups of players will substitute their own…

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